Sharp Shader

Changelog

0.1.0-beta 07.04.2026

First public beta.

  • C# shader annotations through [ShaderFunction], [ShaderStruct], and [ShaderGraphFunction];
  • initial HLSL generation workflow inside Unity;
  • explicit generation diagnostics;
  • function and struct generation;
  • ordinary constant propagation;
  • Shader Graph node generation;
  • built-in helper surface;
  • partial CPU-side runtime and simulation surface;
  • asmdef support
  • public documentation, website, and UAS publication materials.