Changelog
0.1.0-beta 07.04.2026
First public beta.
- C# shader annotations through
[ShaderFunction],[ShaderStruct], and[ShaderGraphFunction]; - initial HLSL generation workflow inside Unity;
- explicit generation diagnostics;
- function and struct generation;
- ordinary constant propagation;
- Shader Graph node generation;
- built-in helper surface;
- partial CPU-side runtime and simulation surface;
- asmdef support
- public documentation, website, and UAS publication materials.